![]() It may sound overly simple, but that’s the point. The gameplay consists of picking up these weapons, emptying their contents into the soon-to-be-corpses that attack you, and then moving on to another screen where you do the same thing over again. There are axes and knives to throw, numerous pistols to fire, and machine-guns to gleefully mow down your enemies like blood-filled dominoes. You choose your avatar and then commence killing lots and lots of people in a variety of ways. It is as basic and primal as a video game can get. ![]() The heart and soul of Madness is homicide, and lots of it. This enjoyment of make-believe murder led me to immediately download the game Madness Interactive when I saw it advertised on a freeware gaming site. Yet, give me a video game controller and I become a rampaging monster, gunning down virtual pedestrians in a Grand Theft Auto game or, just recently, perfecting my assassination skills in Hitman 2. Other than that incident, I have no history of any violence. I was in a fight in grade six which consisted entirely of me and another boy punching each other’s head in a totally ineffective way of inflicting pain on anything other than our own knuckles. ![]() ![]() ![]() I don’t really consider myself to be a violent person. Even though Jesus himself was firing at me with an automatic assault rifle and his zombie aides were attempting to chop my head off, how could I justify such violence? Sure, I’ve probably killed at least a million computer-generated people in my brief time on this planet, but discharging a 12-gauge shell into the haloed head of the Christian messiah, virtual or not, gave me pause. It was right after I blew off a chunk of Jesus’ face with a shotgun that I began to wonder what exactly I was doing. ![]()
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